A-L-I-E-N

I play guitar/sing in THE MONDALES. I sell clothes for THE MAN. I love Space Funeral. I have the music taste of a fat 14 year old Goth Chick.

Worked on “DAZZLE” a bunch today. Integrated these awesome sprites, made by my girlfriend/partner-in-crime/graphic designer Anjelica, into the game and got pretty much done with a dreamular dungeon.

The first guy with the eyes on his hands is a boss (no spoilers!). The lady is Charlotte Always, arguably the main character of the game (we’ll talk about her more later). That guy is a somewhat major character named Frown. The last two are some solid random encounter baddies: a sick pixel and an anonymous cop.

Really stoked to be working on this game! 

My first shot at the Charlotte headshot for “Dazzle.” 
I’m not great with GIMP but I’m learning. I did this by drawing it in real life, cuz drawing pads are for squares, and then artificially adding in the color with Gimp. I definitely need some input, but certain situations have driven me to attempt to do the graphics for the game myself. One thing to keep in mind is that this sprite will be very small, so hopefully those skeet white lines around her wont be entirely visible. I’m not sure how to get rid of them besides just going through in super-zoomed-in mode and paint bucketing the shit out of them.Thoughts or input?

My first shot at the Charlotte headshot for “Dazzle.” 

I’m not great with GIMP but I’m learning. I did this by drawing it in real life, cuz drawing pads are for squares, and then artificially adding in the color with Gimp. I definitely need some input, but certain situations have driven me to attempt to do the graphics for the game myself.

One thing to keep in mind is that this sprite will be very small, so hopefully those skeet white lines around her wont be entirely visible. I’m not sure how to get rid of them besides just going through in super-zoomed-in mode and paint bucketing the shit out of them.

Thoughts or input?